Which programming language does Robolus use?
The answer to this question is Lua. Lua is a scripting language that is used to create Robolux Programs. Lua is used for creating scripts that are used to build game strategies. Game strategies such as deciding on the health issues of the players, how to display and use fireballs, and how to put together with other things that are used within games.
Scripts are created using Lua, these scripts are kept in a folder named ServerScriptSrvice. Lua implements a multi-paradigm programming language. Lua is a high-level language. ANSI C is the base language of Lua. Programs developed in Lua are cross-platform. Lua is similar to other procedural programming languages. The Lua programming language can be extended if required.
Lua is a multi-paradigm programming language. Since it is a multi-paradigm programming language programmers can use a familiar programming paradigm. Lua can support procedural programming paradigm, Object-Oriented programming paradigm, functional programming paradigm, logic programming paradigm, mathematical programming paradigm, and reactive programming paradigm. The procedural and Object-Oriented programming paradigm is also known as the Imperative programming paradigm and the functional, logic, mathematical, and reactive programming paradigm is also known as the declarative programming paradigm.
Though Lua supports the Object-Oriented programming paradigm, Inheritance which is one of the features of the Object-Oriented paradigm is not present in Lua in place of inheritance Lua supports metatables. Namespaces and classes in Lua can be implemented using a single table. Lua supports first-class functions, first-class functions are those that can take arguments, they have arguments, these functions can return values and returned values can be assigned to variables, further, these functions are capable of manipulating functions.
Lua can be extended as required. Lua is a scripting language and can be extended as required and supports different platforms. Lua supports boolean variables, numbers, and strings. Lua also supports arrays, sets, lists, and records. Luas supports features such as garbage collection.
Lua is a programming language that uses the name of the variable to associate to its respective entity. This feature of Lua is used in first-class functions. Lua supports closure which is a record to store and save functions.
Lua supports tail calls. When all the statements of the procedure are executed successfully then a subroutine call is made which is called tail call. Lua is capable of converting string values to numeric values at execution time.
Lua also supports Dynamic Loading. In Dynamic Loading, programs are loaded in memory at run time. These programs come in the form of a library and contain the required functions, these libraries are loaded into memory at execution time. This is one way of loading libraries into memory and other ways include static linking and dynamic linking.
Lua also supports statements, comments, functions, tables, metatables, features of the Object-Oriented programming paradigm, and Inheritance in the form of metatables.
All Lua programs are not interpreted rather they are compiled to bytecodes. Lua has Lua Virtual Machine to convert source code into bytecode. Lua Virtual Machine is uses registers and closely interacts with the computer hardware.
Lua programs can be embedded and for this, they use C API. This C API is based on the stack and has a function to insert and delete elements. Insert an element in the stack is known as push and deleting an element from the stack is known as pop.
Lua API is also used to write extensions of Lua. Lua extensions work as add ons to Lua interpreter.
Lua is used to develop video games, and supports fast game development.
Lua is the first game development platform.
Which programming language does Robolux use? The answer to these questions is Lua.